Grand Colosseum not only acts as a difficulty hack to one of the hardest pokemon games out there, but brings a host of QOL changes, including but not limited to
Works perfect since 5.0.Very happy to finally be able to share the first full Pokemon Colosseum QOL and difficulty ROM hack to date! Near perfect emulation from the beginning to the end of the story mode.
60FPS.Ĭonstant 30FPS on a 30Hz screen at 720p w/ VSync with settings like AA and Anisotropic filtering turned up.
VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). When pausing the game the world is visible. No other glitches or specific settings required. Playable, speed is around 50%~100% (it goes lower when loading the Colosseum mode). New game might need to retry several time to create a new (raw) save. 30FPS (Direct3D11,1080p full screen with 2.5x resolution, 4x antialias, 2x antisotropic + OpenMP Decoder) Cutscenes can go up to 60FPS. Positive, ~30FPS, (1.5X resolution, 2x anti-aliasing/anisotropic), OpenGL plugin, Dual Core enabled, 1920x1080 (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60FPS
LLE is heavily laggy and glitchy, switch to HLE as an alternative. Middle, Perfect gameplay on constant 60FPS but very laggy and choppy music. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled. Some audio glitching/FPS slowdown caused by audio on standard settings. Runs Perfectly only few sound glitched in main menu. However, heavy graphic glitches if External Frame Buffer is enabled. Rating should be reduced to '2' or lower. Freezes on startup regardless of the above settings. Music is a bit glitchy on HLE (LLE fixes it, but causes slowdowns and as a result of it, choppy audio). Use version instead for Dual Core option. Positive, possible to reach 250% speed, doesn't lag in game. Positive, the game works very well, I just had to wait 1 or 2 minutes before fighting a boss. Music is missing some instruments (OpenAL) Positive, 30FPS on interiors and about 25FPS on exteriors and battles. Positive, 30-60FPS,Corrupt text, is solved by selecting safe textures, 1600x900 Positive: 20-30FPS, slowdown when sending Pokémon out, With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080, mode Pokémon Colosseum (NTSC) on Dolphin Emulator R3661 This title has been tested on the environments listed below: Test Entries Pokemon Colosseum is English (USA) varient and is the best copy available online. Pokemon Colosseum ROM for GameCube download requires a emulator to play the game offline.
Pokemon Colosseum game is available to play online and download for free only at Romsget. Download Pokemon Colosseum ROM for GameCube / GameCube.